Designing Closeness to Increase Gamers' Performance


Journal article


Lucas Colusso, Gary Hsieh, Sean A. Munson
chi, Human Factors in Computing Systems, 2016 Apr 6, pp. 3020-3024

Cite

Cite

APA   Click to copy
Colusso, L., Hsieh, G., & Munson, S. A. (2016). Designing Closeness to Increase Gamers' Performance. Human Factors in Computing Systems, 3020–3024.


Chicago/Turabian   Click to copy
Colusso, Lucas, Gary Hsieh, and Sean A. Munson. “Designing Closeness to Increase Gamers' Performance.” Human Factors in Computing Systems (April 6, 2016): 3020–3024.


MLA   Click to copy
Colusso, Lucas, et al. “Designing Closeness to Increase Gamers' Performance.” Human Factors in Computing Systems, Apr. 2016, pp. 3020–24.


BibTeX   Click to copy

@article{lucas2016a,
  title = {Designing Closeness to Increase Gamers' Performance},
  year = {2016},
  month = apr,
  day = {6},
  journal = {Human Factors in Computing Systems},
  pages = {3020-3024},
  author = {Colusso, Lucas and Hsieh, Gary and Munson, Sean A.},
  booktitle = {chi},
  month_numeric = {4}
}


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